Forge

How the anvil works

Every rule below runs in one small engine, forge.mjs. The server and your browser run the same file: the same trades at the same instant always give the same state.

1. Sells strike, buys don't

Every 0.05% of supply sold adds one blow. Blows are counted on the running total of all sells, and the remainder carries over: twenty sells of 0.0025% strike once, like one sell of 0.05%. A buy never removes a blow.

A transfer between wallets is not a sale. A program or pool account is not a seller. Only a wallet that gives tokens back to the curve strikes the anvil.

2. Ten blows forge an ingot

At launch the dev reserves part of the dev buy: 25% or more in the studio. That reserved bag is cut into 12 ingots, small ones first, so the snipers of minute one never empty it.

Example: dev buy 5% of supply, half of it reserved (2.5% of supply).
IngotsWeightEachTogether
#1 to #410.104% of supply0.417%
#5 to #820.208% of supply0.833%
#9 to #1230.313% of supply1.250%

3. The brake

At most one ingot every 10 minutes, and four in the first hour. Blows above the brake wait in line and show as pending: nothing is lost, the ingot burns as soon as the brake allows it.

4. Two clocks that never wait for sells

30:00. If no ingot is forged 30 minutes after the launch, the first one burns anyway.
Day 30. Every ingot still on the anvil 30 days after the launch burns. The dev never gets them back.

5. The dev sells in red

Dev sells strike twice and are stamped in red, with their time, on the coin page. If the dev sells into the reserved part, every ingot left goes to the burn at once. When the bag is already empty, those ingots show as cancelled, with the reason. Nothing is hidden.

6. Pre-signed burns, durable nonces

In the studio, the dev signs 12 burn transactions, one per ingot, before the launch. Each one uses its own durable nonce, so it stays valid until it is used, however long the coin takes. The burns move tokens from the dev wallet to nowhere: no distribution, no wallet of ours in between. Forge only submits each signed burn when the engine says it is due.

Each ingot shows its status: armed (signed, waiting), burned (with its transaction) or cancelled (with the reason).

7. What Forge takes

Nothing. A Forge coin is a full Stonks launch on a Raydium LaunchLab pool: 1% StonkFun, 0.25% Raydium, 0% to the creator, and 0% to Forge. No treasury, no site wallet, no fee. The dev pays the network cost of the launch and of the 12 nonces; the nonce rent comes back when they are closed.

8. What Forge cannot do

Forge never holds a key, never signs for anyone and cannot move a token. It cannot stop a dev from selling the free part of the bag, and it never promises a price. It shows the dev bag first, live, so buyers can judge for themselves.

Watch a whole life in 2 minutesSee the proof