Questions
Short answers. The full rules are on How it works.
Where do the burned tokens come from?
From the dev bag only. At launch the dev reserves 25% or more of the dev buy, cut into 12 ingots, and pre-signs one burn per ingot. Forge holds no tokens and no funds.
Do buys remove blows?
No. Only sells strike the anvil. Every 0.05% of supply sold adds one blow, counted on the running total, so a rain of tiny sells forges too.
Why is there a brake?
At most one ingot every 10 minutes and four in the first hour, so the bag lasts beyond the opening rush. Blows above the brake wait in line and nothing is lost.
What if nobody sells?
The first ingot burns at 30:00 anyway. Ingots still unforged 30 days after the launch all burn. The dev never gets them back.
What if the dev sells?
Dev sells count double and show in red with their time. Selling into the reserved part sends every remaining ingot to the burn at once; if the bag is already empty, they show as cancelled, in red, with the reason.
What does Forge take?
Nothing. It is a full Stonks launch: 1% StonkFun, 0.25% Raydium, 0% to the creator and 0% to Forge. No treasury and no site wallet.
How do I check a burn?
Every burned ingot links to its transaction. The engine file is public: the same trades at the same instant always give the same state, in your browser and on our server. See Proof.